▫️TweakDB

A couple different TweakDB records (also called groups) can be used to create a vehicle. The YAML .tweak files shown the examples here can be processed by WolvenKitarrow-up-right to create a .bin that can be loaded into the game with TweakDBextarrow-up-right. The groups section creates the record, and the flats are automatically generated from that.

In addition to adding the record, the Vehicle.vehicle_list.list flat (array:TweakDBID) must be updated with the TweakDBID of the new record (Vehicle.vehicle_template is the TweakDBID of the template, as an example), and Vehicle.vehicle_list.initially_unlocked_list (array:TweakDBID) can be added to for that vehicle to be available upon the start of the game.

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