Last updated
Last updated
A couple different TweakDB records (also called groups) can be used to create a vehicle. The YAML .tweak files shown the examples here can be processed by to create a .bin that can be loaded into the game with . The groups section creates the record, and the flats are automatically generated from that.
In addition to adding the record, the Vehicle.vehicle_list.list
flat (array:TweakDBID) must be updated with the TweakDBID of the new record (Vehicle.vehicle_template is the TweakDBID of the template, as an example), and Vehicle.vehicle_list.initially_unlocked_list
(array:TweakDBID) can be added to for that vehicle to be available upon the start of the game.