▫️TweakDB

A couple different TweakDB records (also called groups) can be used to create a vehicle. The YAML .tweak files shown the examples here can be processed by WolvenKit to create a .bin that can be loaded into the game with TweakDBext. The groups section creates the record, and the flats are automatically generated from that.

In addition to adding the record, the Vehicle.vehicle_list.list flat (array:TweakDBID) must be updated with the TweakDBID of the new record (Vehicle.vehicle_template is the TweakDBID of the template, as an example), and Vehicle.vehicle_list.initially_unlocked_list (array:TweakDBID) can be added to for that vehicle to be available upon the start of the game.

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